These are my final character model and textures together within the unity game engine, using a plugin to take high resolution screenshots. I have both my low polly and high polly character in the game scene with side by side orthographic shots and also posed shots of my high polly character.
Front side by side (Low Polly left, High polly right)

Side View (Low Polly left, High polly right)

Rear view (Low Polly left, High polly right)

Posed character of assorted angles (High polly)



